For a list of all members of this type, see StackedFragmentSeries members.
Name | Description | |
---|---|---|
FromWorldPosition | Converts a point from world coordinates to coordinates within the viewport of the series. | |
GetEffectiveViewport | Gets the effective viewport, adjusted to account for margins and other factors. | |
GetExactItemIndexFromSeriesPixel | Gets the precise item index, if possible, the closeness to the previous or next whole integer indicating which value is closer. If the series cannot provide this information this will return the same integer value as GetItemIndexFromSeriesPixel. | |
GetItem | Gets the item that is the best match for the specified world coordinates. | |
GetItemFromSeriesPixel | Gets the item index that is the best match for the specified pixel position within the series plot area. | |
GetItemIndex | Gets the item index associated with the specified world position | |
GetItemIndexFromSeriesPixel | Gets the item index that is the best match for the specified pixel position within the series plot area. | |
GetItemSpan | For a category plotted series, returns the current width of the items within the categories. This only returns a value if the items have some form of width (e.g. columns, bars, etc.) otherwise 0 is returned. | |
GetNextOrExactIndex | Getting the next index that is near a given world position, if possible, otherwise NaN. | |
GetPreviousOrExactIndex | Getting the previous index that is near a given world position, if possible, otherwise NaN. | |
GetSeriesHighValue | If possible, will return the best available high value of the series for a given world coordinate. | |
GetSeriesHighValueFromSeriesPixel | If possible, will return the best available high value of the series for a given pixel coordinate within the current series plot area. | |
GetSeriesHighValuePosition | If possible, will return the best available position within the series that has the best high value match for the world position provided. | |
GetSeriesHighValuePositionFromSeriesPixel | If possible, will return the best available position within the series that has the best high value match for the world position provided. | |
GetSeriesLowValue | If possible, will return the best available low value of the series for a given world coordinate. | |
GetSeriesLowValueFromSeriesPixel | If possible, will return the best available low value of the series for a given pixel coordinate within the current series plot area. | |
GetSeriesLowValuePosition | If possible, will return the best available position within the series that has the best low value match for the world position provided. | |
GetSeriesLowValuePositionFromSeriesPixel | If possible, will return the best available position within the series that has the best low value match for the world position provided. | |
GetSeriesValue | If possible, will return the best available main value of the series for a given world coordinate. | |
GetSeriesValueBoundingBox | If possible, will return the best available value bounding box within the series that has the best value match for the world position provided. | |
GetSeriesValueBoundingBoxFromSeriesPixel | If possible, will return the best available value bounding box within the series that has the best value match for the pixel position provided. | |
GetSeriesValueFromSeriesPixel | If possible, will return the best available main value of the series for a given pixel coordinate within the current series plot area. | |
GetSeriesValueMarkerBoundingBox | If possible, will return the best available value marker bounding box within the series that has the best value match for the world position provided. | |
GetSeriesValueMarkerBoundingBoxFromSeriesPixel | If possible, will return the best available value marker bounding box within the series that has the best value match for the pixel position provided. | |
GetSeriesValuePosition | If possible, will return the best available position within the series that has the best value match for the world position provided. | |
GetSeriesValuePositionFromSeriesPixel | If possible, will return the best available position within the series that has the best value match for the world position provided. | |
MoveCursorPoint | Moves the cursor point to the provided world position. Some series may react to the current cursor position. | |
NotifyVisualPropertiesChanged | Notifies the series that a visual property has changed, requiring a visual update. | |
ReplayTransitionIn | ||
Reset | Resets all the properties to their default values | |
ResetAreaFillOpacity | Resets the AreaFillOpacity property to its default value. | |
ResetBrush | Resets the Brush property to its default value. | |
ResetDashArray | Resets the DashArray property to its default value. | |
ResetDashCap | Resets the DashCap property to its default value. | |
ResetDataLegendGroup | Resets the DataLegendGroup property to its default value. | |
ResetHighlightedValuesDataLegendGroup | Resets the HighlightedValuesDataLegendGroup property to its default value. | |
ResetHighlightingFadeOpacity | Resets the HighlightingFadeOpacity property to its default value. | |
ResetIsSplineShapePartOfRange | Resets the IsSplineShapePartOfRange property to its default value. | |
ResetIsTransitionInEnabled | Resets the IsTransitionInEnabled property to its default value. | |
ResetLegendItemBadgeMode | Resets the LegendItemBadgeMode property to its default value. | |
ResetLegendItemBadgeShape | Resets the LegendItemBadgeShape property to its default value. | |
ResetLegendItemVisibility | Resets the LegendItemVisibility property to its default value. | |
ResetLineCap | Resets the LineCap property to its default value. | |
ResetMarkerBrush | Resets the MarkerBrush property to its default value. | |
ResetMarkerFillMode | Resets the MarkerFillMode property to its default value. | |
ResetMarkerFillOpacity | Resets the MarkerFillOpacity property to its default value. | |
ResetMarkerOutline | Resets the MarkerOutline property to its default value. | |
ResetMarkerOutlineMode | Resets the MarkerOutlineMode property to its default value. | |
ResetMarkerTemplate | Resets the MarkerTemplate property to its default value. | |
ResetMarkerThickness | Resets the MarkerThickness property to its default value. | |
ResetMarkerType | Resets the MarkerType property to its default value. | |
ResetName | Resets the Name property to its default value. | |
ResetOpacity | Resets the Opacity property to its default value. | |
ResetOutline | Resets the Outline property to its default value. | |
ResetOutlineMode | Resets the OutlineMode property to its default value. | |
ResetRadiusX | Resets the RadiusX property to its default value. | |
ResetRadiusY | Resets the RadiusY property to its default value. | |
ResetShowDefaultTooltip | Resets the ShowDefaultTooltip property to its default value. | |
ResetThickness | Resets the Thickness property to its default value. | |
ResetTitle | Resets the Title property to its default value. | |
ResetTransitionDuration | Resets the TransitionDuration property to its default value. | |
ResetTransitionEasingFunction | Resets the TransitionEasingFunction property to its default value. | |
ResetTransitionInDuration | Resets the TransitionInDuration property to its default value. | |
ResetTransitionInMode | Resets the TransitionInMode property to its default value. | |
ResetTransitionInSpeedType | Resets the TransitionInSpeedType property to its default value. | |
ResetValueMemberAsLegendLabel | Resets the ValueMemberAsLegendLabel property to its default value. | |
ResetValueMemberAsLegendUnit | Resets the ValueMemberAsLegendUnit property to its default value. | |
ResetValueMemberPath | Resets the ValueMemberPath property to its default value. | |
ResetVisibility | Resets the Visibility property to its default value. | |
ScrollIntoView | Requests that the provided item should be brought into view if possible. | |
SimulateHover | Simulates a pointer hover over the series surface. | |
ToWorldPosition | Converts a point from coordinates within the series plot area to a world position within axis space. |
Name | Description | |
---|---|---|
OnPropertyChanged | Used to invoke the PropertyChanged event. | |
OnPropertyUpdated | Used to invoke the PropertyUpdated event. | |
ShouldSerializeAreaFillOpacity | Indicates if the AreaFillOpacity property needs to be serialized. | |
ShouldSerializeBrush | Indicates if the Brush property needs to be serialized. | |
ShouldSerializeDashArray | Indicates if the DashArray property needs to be serialized. | |
ShouldSerializeDashCap | Indicates if the DashCap property needs to be serialized. | |
ShouldSerializeDataLegendGroup | Indicates if the DataLegendGroup property needs to be serialized. | |
ShouldSerializeHighlightedValuesDataLegendGroup | Indicates if the HighlightedValuesDataLegendGroup property needs to be serialized. | |
ShouldSerializeHighlightingFadeOpacity | Indicates if the HighlightingFadeOpacity property needs to be serialized. | |
ShouldSerializeIsSplineShapePartOfRange | Indicates if the IsSplineShapePartOfRange property needs to be serialized. | |
ShouldSerializeIsTransitionInEnabled | Indicates if the IsTransitionInEnabled property needs to be serialized. | |
ShouldSerializeLegendItemBadgeMode | Indicates if the LegendItemBadgeMode property needs to be serialized. | |
ShouldSerializeLegendItemBadgeShape | Indicates if the LegendItemBadgeShape property needs to be serialized. | |
ShouldSerializeLegendItemVisibility | Indicates if the LegendItemVisibility property needs to be serialized. | |
ShouldSerializeLineCap | Indicates if the LineCap property needs to be serialized. | |
ShouldSerializeMarkerBrush | Indicates if the MarkerBrush property needs to be serialized. | |
ShouldSerializeMarkerFillMode | Indicates if the MarkerFillMode property needs to be serialized. | |
ShouldSerializeMarkerFillOpacity | Indicates if the MarkerFillOpacity property needs to be serialized. | |
ShouldSerializeMarkerOutline | Indicates if the MarkerOutline property needs to be serialized. | |
ShouldSerializeMarkerOutlineMode | Indicates if the MarkerOutlineMode property needs to be serialized. | |
ShouldSerializeMarkerTemplate | Indicates if the MarkerTemplate property needs to be serialized. | |
ShouldSerializeMarkerThickness | Indicates if the MarkerThickness property needs to be serialized. | |
ShouldSerializeMarkerType | Indicates if the MarkerType property needs to be serialized. | |
ShouldSerializeName | Indicates if the Name property needs to be serialized. | |
ShouldSerializeOpacity | Indicates if the Opacity property needs to be serialized. | |
ShouldSerializeOutline | Indicates if the Outline property needs to be serialized. | |
ShouldSerializeOutlineMode | Indicates if the OutlineMode property needs to be serialized. | |
ShouldSerializeRadiusX | Indicates if the RadiusX property needs to be serialized. | |
ShouldSerializeRadiusY | Indicates if the RadiusY property needs to be serialized. | |
ShouldSerializeShowDefaultTooltip | Indicates if the ShowDefaultTooltip property needs to be serialized. | |
ShouldSerializeThickness | Indicates if the Thickness property needs to be serialized. | |
ShouldSerializeTitle | Indicates if the Title property needs to be serialized. | |
ShouldSerializeTransitionDuration | Indicates if the TransitionDuration property needs to be serialized. | |
ShouldSerializeTransitionEasingFunction | Indicates if the TransitionEasingFunction property needs to be serialized. | |
ShouldSerializeTransitionInDuration | Indicates if the TransitionInDuration property needs to be serialized. | |
ShouldSerializeTransitionInMode | Indicates if the TransitionInMode property needs to be serialized. | |
ShouldSerializeTransitionInSpeedType | Indicates if the TransitionInSpeedType property needs to be serialized. | |
ShouldSerializeValueMemberAsLegendLabel | Indicates if the ValueMemberAsLegendLabel property needs to be serialized. | |
ShouldSerializeValueMemberAsLegendUnit | Indicates if the ValueMemberAsLegendUnit property needs to be serialized. | |
ShouldSerializeValueMemberPath | Indicates if the ValueMemberPath property needs to be serialized. | |
ShouldSerializeVisibility | Indicates if the Visibility property needs to be serialized. |