The following tables list the members exposed by SceneGraph.
Name | Description | |
---|---|---|
![]() | SceneGraph Constructor |
Name | Description | |
---|---|---|
![]() | Capacity | Gets or sets the number of elements that the System.Collections.CollectionBase can contain. (Inherited from System.Collections.CollectionBase) |
![]() | Count | Gets the number of elements contained in the System.Collections.CollectionBase instance. This property cannot be overridden. (Inherited from System.Collections.CollectionBase) |
![]() | Item | Returns the Primitive at the specified index. |
Name | Description | |
---|---|---|
![]() | InnerList | Gets an System.Collections.ArrayList containing the list of elements in the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | List | Gets an System.Collections.IList containing the list of elements in the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
Name | Description | |
---|---|---|
![]() | Add | Adds a primitive to this SceneGraph. |
![]() | AddRange | Adds each non-null primitive in the given array to this SceneGraph. |
![]() | Clear | Removes all objects from the System.Collections.CollectionBase instance. This method cannot be overridden. (Inherited from System.Collections.CollectionBase) |
![]() | Contains | Returns whether or not the specified primitive is a member of this SceneGraph. |
![]() | CopyTo | Overloaded. Copies the Primitives in this SceneGraph to the given array. |
![]() | Dispose | Releases resources held by this SceneGraph so that it can be garbage collected. |
![]() | GetEnumerator | Returns an enumerator that iterates through the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | GetPrimitiveFromPoint | Returns the primitive that gets "hit" at this point, in control-relative coordinates. |
![]() | GetPrimitiveFromRowColumn | Overloaded. Returns the first Primitive in the SceneGraph matching the specified row and column. |
![]() | IndexOf | Returns the index in the SceneGraph of the specified Primitive. |
![]() | Insert | Inserts a Primitive at the specified index. |
![]() | InsertBefore | Overloaded. Inserts Primitives before another Primitive in the SceneGraph. |
![]() | Remove | Removes a Primitive from the SceneGraph. |
![]() | RemoveAt | Removes the element at the specified index of the System.Collections.CollectionBase instance. This method is not overridable. (Inherited from System.Collections.CollectionBase) |
![]() | ToArray | Creates an array of the given type and copies all members of this collection into it. |
Name | Description | |
---|---|---|
![]() | OnClear | Performs additional custom processes when clearing the contents of the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnClearComplete | Performs additional custom processes after clearing the contents of the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnInsert | Performs additional custom processes before inserting a new element into the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnInsertComplete | Performs additional custom processes after inserting a new element into the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnRemove | Performs additional custom processes when removing an element from the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnRemoveComplete | Performs additional custom processes after removing an element from the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnSet | Performs additional custom processes before setting a value in the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnSetComplete | Performs additional custom processes after setting a value in the System.Collections.CollectionBase instance. (Inherited from System.Collections.CollectionBase) |
![]() | OnValidate | Performs additional custom processes when validating a value. (Inherited from System.Collections.CollectionBase) |