Sets or gets the minimum width that the window rect is allowed to reach before being clamped. Decrease this value if you want to allow for further zooming into the viewer. If this value is lowered too much it can cause graphical corruption due to floating point arithmetic inaccuracy.
Target Platforms: Android 4.4+, iOS 8+
Development Environments: Visual Studio 2015+, Visual Studio for Mac Preview, Xamarin for Visual Studio 4.2+