'Declaration Public Overrides Sub FillSceneGraph( _ ByVal scene As SceneGraph _ )
public override void FillSceneGraph( SceneGraph scene )
HeatMapLayer FillSceneGraph uses the chart data to generate cells of various colors, each of which represents a value in the data.
Depending on the RenderQuality of the HeatMapAppearance, the cells may be divided evenly into multiple parts, which results in a "smoother" blending of colors. Separate primitives are used for each region of each cell in the Heat Map.
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2