Version

RenderChart(SceneGraph,Int32,Int32,Graphics) Method

Call to render the entire scene graph into the internal image buffer. The previous image buffer is cleared prior to this operation.
Syntax
'Declaration
 
Public Overloads Sub RenderChart( _
   ByVal scene As SceneGraph, _
   ByVal sceneWidth As Integer, _
   ByVal sceneHeight As Integer, _
   ByVal g As Graphics _
) 
public void RenderChart( 
   SceneGraph scene,
   int sceneWidth,
   int sceneHeight,
   Graphics g
)

Parameters

scene
Pass in a reference to the scene graph
sceneWidth
The width of the bitmap image required by the scene
sceneHeight
The height of the bitmap image required by the scene
g
Graphics object to draw scene to
Requirements

Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also