'Declaration Public Overloads Function InProgress( _ ByVal eventid As ToolbarEventIds _ ) As Boolean
public bool InProgress( ToolbarEventIds eventid )
Use this method to determine whether the code of an event is currently being executed. You may want to know whether an event is occurring before disabling it.
The "in progress" count is used to account for recursive calls to events. You can use it to determine how many nested calls to an event have been made and which level of recursion is now executing.
Imports Infragistics.Win.UltraWinToolbars Private Sub button1_Click(ByVal sender As System.Object, ByVal e As System.EventArgs) Handles button1.Click ' Get the toolbar manager's event manager. ' The event manager is used to temporarily disable events ' to prevent them from being raised. This can be very ' convenient in a situation where one or more properties ' are being set in code and the events they would normally ' raise would cause unnecessary or counter-productive ' code to be executed. ' ' Note: All events are enabled by default. Dim eventManager As ToolbarsEventManager eventManager = Me.ultraToolbarsManager1.EventManager ' Disable the ToolClick event eventManager.SetEnabled(ToolbarEventIds.ToolClick, False) ' Toggle the 'Checked' property of a state button tool. ' Note: This would normally cause the ToolClick event to ' be raised. However, since the above code disabled the event ' it won't be raised. Dim tool As StateButtonTool tool = Me.ultraToolbarsManager1.Tools("StateButtonTool1") tool.Checked = Not tool.Checked ' Re-enable the ToolClick event eventManager.SetEnabled(ToolbarEventIds.ToolClick, True) ' The 'AllEventsEnabled' property lets you enable/disable ' all events will a single line of code. If any event is ' disabled the 'AllEventsEnabled' property returns false. If Not eventManager.AllEventsEnabled Then eventManager.AllEventsEnabled = True End If ' The event manager also exposes an 'IsEnabled' method ' to see if an event is enabled or disbled. If Not eventManager.IsEnabled(ToolbarEventIds.ToolClick) Then eventManager.SetEnabled(ToolbarEventIds.ToolClick, True) End If ' The status bar event manager also exposes overloaded ' 'IsEnabled' and 'SetEnabled' methods that take an ' event group so that, for example all 'Before' or all ' 'After' events can be enabled/disabled. If any event ' in the group is disabled the 'IsEnabled' method returns ' false. If Not eventManager.IsEnabled(EventGroups.BeforeEvents) Then eventManager.SetEnabled(EventGroups.BeforeEvents, True) End If eventManager.SetEnabled(EventGroups.AfterEvents, True) ' The 'InProgress' method will return true if the ' specified event is currently being raised. This ' is often helpful in methods that can be called ' from various points in an application to determine ' what is triggering the call. If eventManager.InProgress(ToolbarEventIds.ToolClick) Then ' ... End If End Sub
using System.Diagnostics; using Infragistics.Win.UltraWinToolbars; private void button1_Click(object sender, System.EventArgs e) { // Get the toolbar manager's event manager. // The event manager is used to temporarily disable events // to prevent them from being raised. This can be very // convenient in a situation where one or more properties // are being set in code and the events they would normally // raise would cause unnecessary or counter-productive // code to be executed. // // Note: All events are enabled by default. ToolbarsEventManager eventManager = this.ultraToolbarsManager1.EventManager; // Disable the ToolClick event eventManager.SetEnabled( ToolbarEventIds.ToolClick, false ); // Toggle the 'Checked' property of a state button tool. // Note: This would normally cause the ToolClick event to // be raised. However, since the above code disabled the event // it won't be raised. StateButtonTool tool; tool = this.ultraToolbarsManager1.Tools["StateButtonTool1"] as StateButtonTool; tool.Checked = !tool.Checked; // Re-enable the ToolClick event eventManager.SetEnabled( ToolbarEventIds.ToolClick, true ); // The 'AllEventsEnabled' property lets you enable/disable // all events will a single line of code. If any event is // disabled the 'AllEventsEnabled' property returns false. if ( !eventManager.AllEventsEnabled ) eventManager.AllEventsEnabled = true; // The event manager also exposes an 'IsEnabled' method // to see if an event is enabled or disbled. if ( !eventManager.IsEnabled(ToolbarEventIds.ToolClick ) ) eventManager.SetEnabled(ToolbarEventIds.ToolClick, true ); // The status bar event manager also exposes overloaded // 'IsEnabled' and 'SetEnabled' methods that take an // event group so that, for example all 'Before' or all // 'After' events can be enabled/disabled. If any event // in the group is disabled the 'IsEnabled' method returns // false. if ( !eventManager.IsEnabled(EventGroups.BeforeEvents ) ) eventManager.SetEnabled(EventGroups.BeforeEvents, true ); eventManager.SetEnabled(EventGroups.AfterEvents, true ); // The 'InProgress' method will return true if the // specified event is currently being raised. This // is often helpful in methods that can be called // from various points in an application to determine // what is triggering the call. if ( eventManager.InProgress( ToolbarEventIds.ToolClick ) ) { // ... } }
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2