Overload | Description |
---|---|
CreateCollectionChange<T>(ICollection<T>,NotifyCollectionChangedEventArgs,String) | Creates an UndoUnit for a collection change based upon a specified System.Collections.Specialized.NotifyCollectionChangedEventArgs. |
CreateCollectionChange<T>(ICollection<T>,NotifyCollectionChangedAction,T,Int32,String) | Creates an UndoUnit for an Add/Remove operation of a specific item. |
CreateCollectionChange<T>(ICollection<T>,NotifyCollectionChangedAction,T[],Int32,String) | Creates an UndoUnit for an Add/Remove operation of multiple items. |
CreateCollectionChange<T>(ICollection<T>,T[],String) | Creates an UndoUnit for replacing the entire contents of a collection. |
CreateCollectionChange<T>(ICollection<T>,T,T,Int32,String) | Creates an UndoUnit for a Replace operation of a specific item. |
CreateCollectionChange<T>(ICollection<T>,T,Int32,Int32,String) | Creates an UndoUnit for Move operation of a specific item. |
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2