Version

MinimizedResolved Property

Returns the resolved value indicating whether the pane appears as minimized.
Syntax
'Declaration
 
Public ReadOnly Property MinimizedResolved As Boolean
public bool MinimizedResolved {get;}
Example
The following method demonstrates the ElementFromPoint and PaneFromPosition methods of the UltraDockManager component.

Imports Infragistics.Shared
Imports Infragistics.Win
Imports Infragistics.Win.UltraWinDock

Private Sub LogDockInfoFromPoint(ByVal pt As Point)

    ' Use the UltraDockManager's ElementFromPoint to access
    ' the dock manager UIElement at the specified screen coordinate
    Dim element As UIElement = Me.ultraDockManager1.ElementFromPoint(pt)

    ' Log the information to the debug window
    Debug.WriteLine(New String("=", 50))
    Debug.WriteLine(String.Format("Dock Information From Point:", pt))
    Debug.Indent()

    Debug.WriteLine("UIElement Info:")
    Debug.Indent()

    If element Is Nothing Then
        Debug.WriteLine("null")
    Else
        Me.OutputElementInfo(element)
    End If
    Debug.Unindent()

    ' The 'PaneFromPosition' method accepts screen coordinates
    ' and a boolean indicating whether to ignore the floating
    ' windows.

    ' Passing in true for the 'ignoreFloatingWindows' argument
    ' will only check the docked panes on the host control
    Dim dockedPane As DockablePaneBase = Me.ultraDockManager1.PaneFromPosition(pt, True)

    ' Passing in false will include the floating windows when
    ' checking the coordinate
    Dim anyPane As DockablePaneBase = Me.ultraDockManager1.PaneFromPosition(pt, False)

    Debug.WriteLine("Pane From Position (Ignoring Floating Windows):")
    Debug.Indent()

    If dockedPane Is Nothing Then
        Debug.WriteLine("null")
    Else
        Me.OutputPaneInfo(dockedPane)
    End If
    Debug.Unindent()

    Debug.WriteLine("Pane From Position (Including Floating Windows):")
    Debug.Indent()

    If dockedPane Is anyPane Then
        Debug.WriteLine("Same as ignoring floating windows")
    ElseIf anyPane Is Nothing Then
        Debug.WriteLine("null")
    Else
        ' The only time this will be is if we are over a floating
        ' window that is positioned over another docked pane
        Me.OutputPaneInfo(anyPane)
    End If
    Debug.Unindent()

    Debug.Unindent()
    Debug.WriteLine(New String("=", 50))

End Sub

Private Sub OutputPaneInfo(ByVal pane As DockablePaneBase)

    ' The ToString method of the pane includes information
    ' about the pane including 
    Debug.Write(pane.ToString())

    If (pane.IsActive) Then
        Debug.Write(", [Active Pane]")
    End If

    If (pane.IsSelectedTab) Then
        Debug.Write(", [Selected Tab]")
    End If

    If (pane.MaximizedResolved) Then
        Debug.Write(", [Maximized]")
    ElseIf (pane.MinimizedResolved) Then
        Debug.Write(", [Minimized]")
    End If

    Debug.WriteLine(String.Empty)

    ' Walk up the parent change
    If Not pane.Parent Is Nothing Then
        Debug.Indent()
        Me.OutputPaneInfo(pane.Parent)
        Debug.Unindent()
    End If

End Sub

Private Sub OutputElementInfo(ByVal element As UIElement)

    Debug.Write(element.ToString())

    ' Get the default context for the element
    Dim defaultContext As Object = element.GetContext(Nothing, False)

    If Not defaultContext Is Nothing Then
        Debug.Write(String.Format(", Context = '{0}'", defaultContext))
    End If
    Debug.WriteLine(String.Empty)

    If Not element.Parent Is Nothing Then
        Debug.Indent()
        Me.OutputElementInfo(element.Parent)
        Debug.Unindent()
    End If

End Sub
using Infragistics.Shared;
using Infragistics.Win;
using Infragistics.Win.UltraWinDock;
using System.Diagnostics;

private void LogDockInfoFromPoint( Point pt )
{

	// Use the UltraDockManager's ElementFromPoint to access
	// the dock manager UIElement at the specified screen coordinate
	UIElement element = this.ultraDockManager1.ElementFromPoint(pt);

	// Log the information to the debug window
	Debug.WriteLine( new string('=', 50) );
	Debug.WriteLine( string.Format("Dock Information From Point:", pt));
	Debug.Indent();

	Debug.WriteLine("UIElement Info:");
	Debug.Indent();

	if (element == null)
		Debug.WriteLine("{null}");
	else
		this.OutputElementInfo(element);
	Debug.Unindent();

	// The 'PaneFromPosition' method accepts screen coordinates
	// and a boolean indicating whether to ignore the floating
	// windows.

	// Passing in true for the 'ignoreFloatingWindows' argument
	// will only check the docked panes on the host control
	DockablePaneBase dockedPane = this.ultraDockManager1.PaneFromPosition(pt,true);

	// Passing in false will include the floating windows when
	// checking the coordinate
	DockablePaneBase anyPane = this.ultraDockManager1.PaneFromPosition(pt,false);

	Debug.WriteLine("Pane From Position (Ignoring Floating Windows):");
	Debug.Indent();

	if (dockedPane == null)
		Debug.WriteLine("{null}");
	else
		this.OutputPaneInfo(dockedPane);
	Debug.Unindent();

	Debug.WriteLine("Pane From Position (Including Floating Windows):");
	Debug.Indent();

	if (dockedPane == anyPane)
		Debug.WriteLine("Same as ignoring floating windows");
	else if (anyPane == null)
		Debug.WriteLine("{null}");
	else 
	{
		// The only time this will be is if we are over a floating
		// window that is positioned over another docked pane
		this.OutputPaneInfo(anyPane);
	}
	Debug.Unindent();

	Debug.Unindent();
	Debug.WriteLine( new string('=', 50) );

}

private void OutputPaneInfo( DockablePaneBase pane )
{

	// The ToString method of the pane includes information
	// about the pane including 
	Debug.Write( pane.ToString() );

	if (pane.IsActive)
		Debug.Write(", [Active Pane]");

	if (pane.IsSelectedTab)
		Debug.Write(", [Selected Tab]");

	if (pane.MaximizedResolved)
		Debug.Write(", [Maximized]");
	else if (pane.MinimizedResolved)
		Debug.Write(", [Minimized]");

	Debug.WriteLine(string.Empty);

	// Walk up the parent change
	if (pane.Parent != null)
	{
		Debug.Indent();
		this.OutputPaneInfo(pane.Parent);
		Debug.Unindent();
	}

}

private void OutputElementInfo( UIElement element )
{

	Debug.Write( element.ToString() );

	// Get the default context for the element
	object defaultContext = element.GetContext(null, false);

	if (defaultContext != null)
		Debug.Write(string.Format(", Context = '{0}'", defaultContext));
	Debug.WriteLine(string.Empty);

	if (element.Parent != null)
	{
		Debug.Indent();
		this.OutputElementInfo(element.Parent);
		Debug.Unindent();
	}

}
Requirements

Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

See Also