Imports Infragistics.UltraGauge.Resources
Applying the Texture brush element to a property of your gauge gives the property a textured look and feel such as a canvas.
To apply the Texture brush element to a property of your gauge using code:
Before you start writing any code, you should place using/Imports directives in your code-behind so you don’t need to always type out a member’s fully qualified name.
In Visual Basic:
Imports Infragistics.UltraGauge.Resources
In C#:
using Infragistics.UltraGauge.Resources;
Create the load event.
Create instances of the classes:
In Visual Basic:
Dim myTextureBrushElement As New TextureBrushElement() Dim myRadialGauge As RadialGauge = Me.UltraGauge1.Gauges(0)
In C#:
TextureBrushElement myTextureBrushElement = new TextureBrushElement(); RadialGauge myRadialGauge = this.ultraGauge1.Gauges[0] as RadialGauge;
Set the following properties:
end color — Silver
start color — DimGray
texture style — Canvas.
In Visual Basic:
myTextureBrushElement.EndColor = System.Drawing.Color.Silver myTextureBrushElement.StartColor = System.Drawing.Color.DimGray myTextureBrushElement.Texture = Infragistics.UltraGauge.Resources.Texture.Canvas myRadialGauge.Dial.BrushElement = myTextureBrushElement
In C#:
myTextureBrushElement.EndColor = System.Drawing.Color.Silver; myTextureBrushElement.StartColor = System.Drawing.Color.DimGray; myTextureBrushElement.Texture = Infragistics.UltraGauge.Resources.Texture.Canvas; myRadialGauge.Dial.BrushElement = myTextureBrushElement;