Private Sub ultraTree1_AfterDelete(ByVal sender As Object, ByVal e As System.EventArgs) Handles ultraTree1.AfterDelete Debug.WriteLine("Nodes have been deleted.") If Me.ultraTree1.ActiveNode Is Nothing Then Debug.WriteLine(" No active node.") Else Debug.WriteLine(" Active node is " + Me.ultraTree1.ActiveNode.Key) End If End Sub
private void ultraTree1_AfterDelete(object sender, System.EventArgs e) { Debug.WriteLine( "Nodes have been deleted." ); if ( this.ultraTree1.ActiveNode == null ) Debug.WriteLine( " No active node." ); else Debug.WriteLine( " Active node is " + this.ultraTree1.ActiveNode.Key ); }
Target Platforms: Windows 10, Windows 8.1, Windows 8, Windows 7, Windows Server 2012, Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2